Interesting discussion on websockets,



but in a “normal” RPGLE environment I can’t see that it is very useful
without adding some kind of java based session handler to distribute data
to connected clients storing each connection in a tread in a multithreaded
environment.



If a client connects to a RPGLE program in a one to one “persistence”
environment why not just use AJAX long polling and hanging up the RPGLE
program that supports the client on a data queue waiting for new data to be
pushed while letting other stateless RPGLE CGI programs handles other
client requests?



Websockets is to me today more a specific component requirement (such as a
chat, messaging or dashboard component) than a basic client/server
transport layer where the client typically initiates the interaction and
the server respond.



IMHO java would be the natural choice for handling typical websockets tasks
because of its multithread and OO capability.

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