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If mean finding the value of e^x, if you're willing to accept an arbitrary level of precision for e, RPGIV has an exponentiation operator: ** You can define e as a constant or assign it to a number and do something like: eval result = e ** x You can alse investigate the ILE math apis or the C math functions which are both pretty easy to prototype and call. The ILE api documentation actually has explicit definitions of the RPG data types necessary to call them. C library functions require mentioning the binding directory QC2LE. > -----Original Message----- > From: Trevor [mailto:trevor@airmail.net] > Sent: Monday, December 04, 2000 6:29 PM > To: MIDRANGE-L@midrange.com > Subject: RPGIV math function > > > Can anyone help? > > I have to calculate the exponent of a number (e raised to the > power of that > number where e = the natural logarithm 2.71828182845904). > Given I have no C > compiler and I need to access this from RPGIV, how can I > create/access a > procedure that would do this? > > Thanks in advance, > Trevor > +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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