| 
 | 
Well, heck, I sure don't remember the model numbers of the card readers, but I had an RPG 1.5 class that compiled on an IBM 1130. Towards the end of the semester, we were effectively limited to one compile every 4 hours, what with the backlog on the card reader. Heard a lot of cursing when there was a simple syntax error and the compile failed.
For advanced RPG II, we had to go to the local hospital (where the RPG instructor worked) that had a screamin' S/3 WITH INTERACTIVE TERMINALS! Wow. I remember thinking how hot *that* was!
I am *not* as old as dirt!
Dan Bale
IT - AS/400
Handleman Company
248-362-4400  Ext. 4952
D.Bale@Handleman.com
  Quiquid latine dictum sit altum viditur.
  (Whatever is said in Latin seems profound.)
-------------------------- Original Message --------------------------
-----Original Message-----
From:   ken shields [SMTP:kjs@idirect.com]
Sent:   Monday, July 30, 2001 8:50 PM
To:     MIDRANGE-L@midrange.com
Subject:        Re: AS/400
Neil
        You and I are probably the only people that actually worked that
equipment.
        I remember placing rpg code, inside a compiler deck of cards.
Neil Palmer wrote:
> 
> Rob,
> 
> That was a common trick with card machines.  I believe the 2560 card
> readers (S/360 Mod 20 I worked on back in early 70's - and possible even
> the 5424 card readers on the S/3) had a hidden switch under the covers
> that doubled their speed (and greatly increased the cost and monthly
> maintenance charge).  Once you "found" this switch you could flip it and
> run the thing at the higher speed.  If you needed maintenance, or if the
> CE was due for Preventive Maintenance (remember that !  ;-)  ) you would
> flip the switch back.  When he left, you'd change it back again.
> 
> Someone told me an early Burroughs computer  (1800 ???) had a switch you
> could flip to make it run faster too.
> 
> ...Neil
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