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If you are talking about modifying the source code out side of Synon, do not do it. Look at using user source, it allows you to put your own source statements in a program. This can be a problem if you switch which language you generate. Look at scan and replace also, I forget what the Synon 1 command is YSCAN* might find it. You can put this in user source and in the first user point so it is run as a precompile command. If you really have to change the source out side of Synon copy the code into a user program and change it there. If you change it in a synon generated function someone some day will generate this function and if you are lucky you will find it while there is still a backup copy of the source someplace. I only know of one book that was written on Synon and it has been out of print for awhile, but you might be able to get it used some place, "Synon Developer's Guide for the As/400 (J. Ranade Ibm) by John Porter" John Ross At 12:59 AM 10/23/2002 +0530, you wrote:
"We have a task on hand for which we need to change the external functions generated by Synon accordingly. By generating the Synon code (Action Diagrams), we are trying to modify the RPG programs."
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