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What I refer to is the tendency to equate ILE and RPG IV. They are not the same thing - one is a language and the other is an environment in which multiple programming languages can participate. This is similar, as I understand it, to the Common Language Runtime that MS has - I know, not identical, but that has been hashed over several times - please see archives for more on that topic.
My point is, VB.NET is not CLR, it participates in or uses CLR. Similarly, RPG IV is not ILE, it participates in the Integrated Language Environment.
This is just my way of seeing things - it probably is missing something in terms of accuracy, but it helps me think things through.
So, yes ILE development is different, but not necessarily in the language itself. ILE development is a difference in structure - modular design, reusability, better performance. Nothing said there about opcodes. We were always able to create structured and reusable code, it was just harder to manage it. And the several dynamic calls needed to do this resulted in pretty poor performance. Just like, if you want to work hard, you can write code that supports OO principals, even in BASIC, but it's easier to do in a language that enforces those principals.
HTH Vern At 04:42 PM 6/15/2005, you wrote: -snip-
My point exactly. Converting a monolith app to RPG IV doesn't make it ILE. It's still the same monolith code and if you rewrite in ILE (Real ILE), it is not going to look anything like the monolith program.
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