For me until VS Code can handle native source members and debugging, it
can't be more than a curiosity.


date: Mon, 15 Feb 2021 15:08:57 -0500
from: John Yeung <gallium.arsenide@xxxxxxxxx>
subject: Re: VS Code and Editing Classic Source Members

Seems there could be some interesting plugins, but the developer market
for these plug-ins seems a little niche

There are at least a couple already. The most "fleshed out" is
probably this one:

https://marketplace.visualstudio.com/items?itemName=NielsLiisberg.RPG

There's also


https://marketplace.visualstudio.com/items?itemName=barrettotte.ibmi-languages

Someone else wrote this blog post about a VS-Code-centric workflow for IBM
i:

https://www.anandk.dev/2020/11/VSCode-IBMi-AS400.html

All of those are mentioned in this IT Jungle article:


https://www.itjungle.com/2020/12/09/vs-code-provides-another-coding-option-for-ibm-i/

I would say the state of VS Code support for RPG and CL programming on
IBM i is still fairly weak, especially compared to RDi, but there's
enough there to be interesting.

John Y.




This thread ...


Follow On AppleNews
Return to Archive home page | Return to MIDRANGE.COM home page

This mailing list archive is Copyright 1997-2026 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].

Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.