|
>>If Count > %Elem(MyArray) >> Eval %Elem(MyArray) = %Elem(MyArray) + 20 >> Eval Memory = %Elem(MyArray) * %Size(MyArray) >> ReAlloc Memory MyArrayPtr >> EndIf The memory and reallocation should be handled for me. As an RPG programmer all I should have to worry about is the number of elements. If I can dynamically increase the size of the array in my program without having to handle memory allocation, I would be happy. Ron +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.