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Jim wrote: >In the C language, you can create a data structure, called a >structure, then declare variables to use this structure. Something >like: > >Struct MyStruct { > Int MyInt; > Long MyLongInt; > Char[10] MyString; > }; > >MyStruct MyNewStruct; >MyStruct MyNewStruct2; > >(I may have the syntax wrong on that last one, it might be >Struct MyStruct MyNewStruct; ) > >which means I now have two structures, MyNewStruct and MyNewStruct2 with >the same definitions. I want to do something similar in RPG, can I? >... Be patient. Watch for the signs. And upgrade to V5R1 as soon as it's available. Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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