|
Jim wrote:
>In the C language, you can create a data structure, called a
>structure, then declare variables to use this structure. Something
>like:
>
>Struct MyStruct {
> Int MyInt;
> Long MyLongInt;
> Char[10] MyString;
> };
>
>MyStruct MyNewStruct;
>MyStruct MyNewStruct2;
>
>(I may have the syntax wrong on that last one, it might be
>Struct MyStruct MyNewStruct; )
>
>which means I now have two structures, MyNewStruct and MyNewStruct2 with
>the same definitions. I want to do something similar in RPG, can I?
>...
Be patient. Watch for the signs. And upgrade to V5R1 as
soon as it's available.
Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com
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