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Hoody Hoo! Alright Hans and Barbara! This will make data structures so much more useful! * runs around the room dancing with glee * Regards, Jim Langston boldt@ca.ibm.com wrote: > > Jim wrote: > >In the C language, you can create a data structure, called a > >structure, then declare variables to use this structure. Something > >like: > > > >Struct MyStruct { > > Int MyInt; > > Long MyLongInt; > > Char[10] MyString; > > }; > > > >MyStruct MyNewStruct; > >MyStruct MyNewStruct2; > > > >(I may have the syntax wrong on that last one, it might be > >Struct MyStruct MyNewStruct; ) > > > >which means I now have two structures, MyNewStruct and MyNewStruct2 with > >the same definitions. I want to do something similar in RPG, can I? > >... > > Be patient. Watch for the signs. And upgrade to V5R1 as > soon as it's available. > > Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com > +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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