|
In the DDS, you must specify this for the screen.
A RTNCSRLOC(&RECLOC &FLDLOC)
A RECLOC 10A H
A FLDLOC 10A H
Then in the RPG, I usually create a procedure that holds all of the
PROMPTING code.
If *InKD;
Prompt();
EndIf;
P Prompt B
D PI
/Free
If FLDLOC = 'FLD001';
// field one prompting
If selection <> *Blanks;
Fld001 = Selection;
EndIf;
elseIf fldloc = 'FLD002';
// field two prompting
If selection <> *Blanks;
Fld001 = Selection;
EndIf;
EndIf;
/End-Free
P Prompt E
Michael Schutte
Mike
<koldark@xxxxxxxx
m> To
Sent by: "RPG programming on the AS400 /
rpg400-l-bounces@ iSeries" <rpg400-l@xxxxxxxxxxxx>
midrange.com cc
Subject
06/28/2006 10:19 Prompting in a Program
AM
Please respond to
RPG programming
on the AS400 /
iSeries
<rpg400-l@midrang
e.com>
I want to add a couple F4 prompts in a program I am writting. It has been
so
long, I don't remember at all and I can't find a great example here at
work.
Does anyone have a good sample or place I can go to see what needs to be
done. There will be two or more prompts on the screen.
--
Mike Wills
koldark@xxxxxxxxx
http://theriverbendpodcast.com
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