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Thanks Michael, I think this is what I want. On 6/28/06, Michael_Schutte@xxxxxxxxxxxx <Michael_Schutte@xxxxxxxxxxxx> wrote:
In the DDS, you must specify this for the screen.
A RTNCSRLOC(&RECLOC &FLDLOC)
A RECLOC 10A H
A FLDLOC 10A H
Then in the RPG, I usually create a procedure that holds all of the
PROMPTING code.
If *InKD;
Prompt();
EndIf;
P Prompt B
D PI
/Free
If FLDLOC = 'FLD001';
// field one prompting
If selection <> *Blanks;
Fld001 = Selection;
EndIf;
elseIf fldloc = 'FLD002';
// field two prompting
If selection <> *Blanks;
Fld001 = Selection;
EndIf;
EndIf;
/End-Free
P Prompt E
Michael Schutte
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