|
Your answer would give him hundereds of minutes he is looking for hunderds of
hours.
D TimeDiffMinutes S 5 0
D HoursInHund S 7 2
/Free
TimeDiffMinutes = %DIFF( StartTime: EndTime: *Minutes);
HoursInHund = TimeDiffMinutes / 60;
Cost = HoursInHund * HourlyRate;
Be nice to get the hourly rate per minute.
Good Luck
Bill
(All else fails READ THE INSTRCTIONS)
----- Original Message ----
From: "jstevens@xxxxxxxxxxxxxx" <jstevens@xxxxxxxxxxxxxx>
To: RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>
Sent: Monday, December 4, 2006 2:20:48 PM
Subject: RE: convert time to hundreds
Actually, I think You'll want to divide by 60. 1 hour 2 minutes would be
repsented by 1.033 (62 divided by 60).
So, use the SUBDUR if in Fixed RPG IV, use the %DIFF BIF if in free form.
Maybe something like this...
D TimeDiffMinutes S 5 0
D HoursInHund S 7 2
/Free
TimeDiffMinutes = %DIFF( StartTime: EndTime: *Seconds);
HoursInHund = TimeDiffMinutes / 60;
Cost = HoursInHund * HourlyRate;
/End-Free
Jeff Stevens
Mize, Houser & Co. P.A.
913 451 1882
JStevens@xxxxxxxxxxxxxx
"Willie J. Moore" <WMoore@xxxxxxxxxxxxxxx>
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
12/04/2006 01:15 PM
Please respond to
RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>
To
"RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
cc
Subject
RE: convert time to hundreds
Alan,
Yes.
The differents between two time (1:00pm and 2:02pm) would be 1 hour 2
minutes. What I need or would like would be it to be 102. This would allow
me to multiply the hourly wage by this figure to get cost.
Willie..
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Alan Shore
Sent: Monday, December 04, 2006 11:03 AM
To: RPG programming on the AS400 / iSeries
Subject: Re: convert time to hundreds
Willie - could you please expand on what your definition of "hundreds" is?
Hours? minutes? seconds? etc.
Alan Shore
NBTY, Inc
(631) 244-2000 ext. 5019
AShore@xxxxxxxx
rpg400-l-bounces@xxxxxxxxxxxx wrote on 12/04/2006 01:55:24 PM:
I have a need to convert the difference between two times into hundreds. This is so we can calculate the cost for job costing. I have used the *H, *MN options. Is there one for hundreds? I have done this in RPGIII. But it requires a lot of calculation. If not, can I get an example of a better way to do this. Thanks, William Moore -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing
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