Bradley V. Stone wrote:
The difference is that the original argument for RPG-CGI vs.
EGL is that
with RPG you don't have to learn anything else. That's simply not the
case. To do what Nathan is suggesting requires in-depth knowledge of
HTML, JavaScript and the Document Object Model. There's a lot less to
learn with EGL.

Who said that? You don't need to learn anything else. That's Ludacris
(luda!)


But, who said you don't need to learn it when using RPG-CGI? That was the
main question.


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